Value | Category | Cases | |
---|---|---|---|
-9 | missing | 0 |
0%
|
-8 | dk | 0 |
0%
|
-7 | na | 0 |
0%
|
1 | cg does not promote role play or make-believe | 173 |
86.9%
|
2 | the cg promotes role play or make-believe at speific moments | 19 |
9.5%
|
3 | cg facilitates role play or make-believe activities and ofte | 7 |
3.5%
|
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